Textbooks
Required: Computer Graphics
by Hearn and Baker
This book covers most of the material we're going to talk about in lecture, as well as some slightly more advanced topics. It includes some code examples in C.
If the bookstore is out of them, you mayOptional: The OpenGL Programming Guide
by Woo
This is a comprehensive tutorial on the Graphics API we will be using for the last half of the course. If you ever intend to write substantial graphics programs, you should have this book. If you don't buy it, you're probably going to be sharing someone else's, or trying to decipher sample code.
If the bookstore is out of them, you may