CS 148 Introduction to Graphics
Summer 2000

Textbooks

Required: Computer Graphics

by Hearn and Baker

This book covers most of the material we're going to talk about in lecture, as well as some slightly more advanced topics. It includes some code examples in C.

If the bookstore is out of them, you may

buy it at Amazon.com.


Optional: The OpenGL Programming Guide

by Woo

This is a comprehensive tutorial on the Graphics API we will be using for the last half of the course. If you ever intend to write substantial graphics programs, you should have this book. If you don't buy it, you're probably going to be sharing someone else's, or trying to decipher sample code.

If the bookstore is out of them, you may

buy it at Amazon.com.



This page is maintained by Eugene Davydov. Last modified by Anat: Tue June 10 11:15:08 PST 2000