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Introduction
Gender
Inequalities in Education
Gender,
Computing, and Kids
The
Gender Gap in the Computing Field
Apple
Classrooms of Tomorrow
Whitmore
High School: A Case Study of Computer Usage
Boys
Muscle Girls Out
Girls
Need Space
Bennet
School
Computer
Projects for Mother and Daughter
Expanding
Your Horizons in Math and Science
Computers
and Technology: Differences In Gender
Gender
Bias In Educational Software
Educational
Software For Girls
Computers
In the Classroom: What is the Effect on the Gender
Gap?
Beyond
Equal Access
Last
Words
About
the Authors
References
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Gender,
Computing, and Kids

DIFFERENT PREFERENCES WITH REGARD TO
COMPUTING
Although people generally conclude that girls
don't like computers, it turns out that they
actually just don't like certain aspects of the
current use of computers. While boys are often
aggressive and competitive, making the
shoot-em-down games perfectly appropriate, girls
tend to be more cooperative and
communication-based. Girls see computers as a tool
with which to accomplish a goal or serve a purpose,
while boys will just play games or tinker on a
computer for fun. For these reasons, girls find
computer games repetitive and boring, and because
other software is also designed for the boys'
perspective, girls turn off completely to
computers.
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MISCONCEPTIONS ABOUT COMPUTING
As a result of the cultural gender bias in
computing, popular portrayals of the field, for
example in advertising, almost always depict male
computer scientists. Thus, the current image of
computing remains based on the 'computer geek' who
sits in front of a computer and programs all day
long. It is this impression of computer science
which deters girls from exploring computers, for it
is exactly what they don't like. However, with the
recent explosion of home-computing, the focus of
computer science has shifted to a more user-based,
communication-aimed field involving a great deal of
team work. This new basis clearly involves the
interactive, cooperative learning style more
typical of girls, but they are not aware of it due
to the pre-established stereotypes of male computer
scientists.
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A SELF-PERPETUATING CYCLE
Unfortunately, this gender gap in
education-based computing perpetuates itself. If
there are no women in a field, there are no role
models for young girls to look up to, so girls are
not encouraged to study it, which of course leads
to fewer women who go into the field. Similarly,
because teachers think that girls are disinterested
in technology, they will inadvertently turn them
away from computing by not encouraging them or by
directing them into other fields. Thus, girls will
continue to dislike computers, which teachers will
continue to observe and act upon.
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WHAT TO DO
- EQUAL ACCESS v. EQUALITY
A distinction must be drawn between only
providing equal access and equal treatment to
boys and girls in education and actually
ensuring equitable outcomes for both genders.
Simply providing equal access does not challenge
the many deep-seated social beliefs or the
widespread practices that perpetuate
stereotypes. Similarly, focusing only on equal
treatment may serve to discount the existence of
prejudices by directly placing the burden for
change on the victims, thus serving to
legitimize their oppression. On the other hand,
a policy to ensure equitable outcomes takes into
consideration the fact that victims have
different experiences and accordingly need
diverse, innovative, and appropriate pedagogical
approaches.
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- EARLY EXPOSURE AND ENCOURAGEMENT
Research shows that children initially have
equal affinities for computing and other
technology fields, but that in early
adolescence, the cultural factors and personal
frustration turn the girls away. To counteract
the gender gap in computing, thus, children must
be exposed to and made comfortable with
computers before they can be turned away. We
must never assume that a girl is not interested
in technical things. Any interest shown in
technology should be encouraged, for example by
buying her a subscription to Popular Mechanics
or a computer magazine. Interest can be
developed by showing her the practical
applications of computers, such as laying out
the school yearbook on computer. If she sees
that computers are more than just boring games
that boys play, she will find for herself what
she likes about computers.
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- AVOID REVERSE-DISCRIMINATING
We must also be wary of going completely in
the wrong direction. Trying to resolve the
gender gap by appealing too directly at the
girls only reinforces the gender stereotypes
that initially caused the problem. Instead, the
interests of both boys and girls must be slowly
broadened to meet at a central point in which
everyone can equally enjoy and use
computers.
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